The Freeze function captures and holds audio. Transforms sound into partials and feeds them into a frequency-based delay, resulting in metallic echoes, frequency-shifted and reverb-like effects.Breaks the spectrum of an incoming audio signal into partials, then stretches, shifts and blurs the result by a frequency or a note in subtle or radical ways.Combines convolution and algorithmic reverbs, making it possible to create any space, from accurate real-life environments to those that defy physical reality.Use Push’s pad pressure to control parameters per note. Wavetable, Sampler and Arpeggiator now support MPE. ![]() Add and edit pitch, timbre and pressure variations of individual notes directly in a new tab in the Clip Detail View. ![]() Add subtle expression variations, morph between chords and create evolving sonic textures.
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